dungeon-rs

dungeon-rs/dungeon-rs

A small, powerful map editor

3 good first / help-wanted issues · Rust · last activity Sep 13, 2025

bevy bevy-game map rust tabletop tabletop-gaming ttrpg ttrpg-development
3 Open Issues Need Help Last updated: Sep 13, 2025

Open Issues Need Help

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AI Summary: This issue requires persisting the runtime visibility state of `Layer` and `Level` data structures. Currently, this visibility property is not saved within the `io` crate, and the task is to ensure it is properly persisted.

Complexity: 1/5
internal good first issue
dungeon-rs/dungeon-rs
1

A small, powerful map editor

Rust
#bevy#bevy-game#map#rust#tabletop#tabletop-gaming#ttrpg#ttrpg-development

AI Summary: This issue proposes conditionally deriving the `Reflect` trait for data structures within the `data` crate. This is necessary to enhance support for an inspector plugin, but only when the `dev` feature is enabled during compilation.

Complexity: 1/5
internal good first issue
dungeon-rs/dungeon-rs
1

A small, powerful map editor

Rust
#bevy#bevy-game#map#rust#tabletop#tabletop-gaming#ttrpg#ttrpg-development

AI Summary: The CI tool's current implementation for extracting variables from Fluent translation files is incorrect. It misinterprets `{ $key }` as having an argument named `$key` instead of the correct `key`, requiring a fix to the parsing logic.

Complexity: 1/5
internal good first issue
dungeon-rs/dungeon-rs
1

A small, powerful map editor

Rust
#bevy#bevy-game#map#rust#tabletop#tabletop-gaming#ttrpg#ttrpg-development