Haxe good first issues

30 open Haxe issues currently match the default 10+ star filter. Scored difficulty: 5,946 at 1/5, 8,786 at 2/5, 12,699 at 3/5, 12,118 at 4/5, 857 at 5/5. This hub uses the same feed as the homepage, limited to repositories whose GitHub language is Haxe.

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Unique repos with open help-wanted issues updated in the last 30 days

Showing 30 of ~30 matching filters (Haxe · 10+ stars)

List

What version of Visual Studio?

AI summary

The user is encountering a compilation error when trying to build the engine using Visual Studio 2019. The error message indicates a problem with the `std::format_string` declaration within the OpenAL library, suggesting a potential mismatch or incompatibility between the compiler version and the library's expected C++ standard features.

help wanted
133
Difficulty
3/5

Related to my "initState.lua" issue from yesterday

AI summary

The user is seeking help with an "initstate.lua" issue but is unable to join the relevant Discord server for assistance because their phone lacks a phone number, which is required for verification. They are asking for alternative ways to learn about "initstate.lua" as they cannot access the primary support channel.

help wanted
99
Difficulty
1/5

what is "InitState.lua" and how do i use it

AI summary

The user is asking for an explanation of `InitState.lua` and how to use it to prevent data resets (specifically note counter and NPS) when rendering charts with multiple JSON inputs. They are encountering this issue in a release build and are not modding the game.

help wantedstatus: pending triage
99
Difficulty
2/5

JS engine modchart help

AI summary

The user is experiencing issues with their Lua script not working in a game mod, specifically when trying to implement a "modchart" using `script.lua`. They have tested it in multiple engines (Psych Engine and Strident Crisis) without success and are seeking assistance. The problem appears to be related to the integration of custom Lua scripting for game modifications.

help wanted
99
Difficulty
3/5

Frame drop when render arrow

AI summary

The user is experiencing severe frame drops (from 132 FPS to <19 FPS) specifically when rendering arrows in the game on their Android device. They've tried various troubleshooting steps like cleaning storage and RAM, and observed the issue persists in PPE but not in Psych Mobile Port 1.0.4, suggesting a potential engine-specific problem.

bughelp wanted
60
Difficulty
3/5

How to find the mods folder

AI summary

The user is asking for the location of the 'mods' folder to add mods to their game. They are using a Lua build targeting desktop and are on a development build.

help wantedquestion
60
Difficulty
1/5

Crash at both Freeplay and Week End 1

AI summary

The user is experiencing crashes on their Android phone (Realme C71) when attempting to access "Freeplay" or "Week End 1" in the 1.3-prerelease version of the application. They suspect the prerelease build is unstable for Android devices, as they have not encountered crashes on other platforms.

bughelp wanted
60
Difficulty
3/5

Again Bro

AI summary

The user is reporting a "Null Object Reference" error occurring within the `Song` class, specifically during JSON parsing and chart loading. This error propagates through the game's update loop and is present in a release build, even after checking the latest version and similar issues.

help wantedstatus: pending triage
99
Difficulty
3/5

Kowai Tori Problem

AI summary

The user is encountering a "Null Object Reference" error when trying to load a song chart made in an older version of Psych Engine (1.0) on a newer JS Engine (v1.50.1). This is causing the application to crash on their Android mobile device.

help wantedstatus: pending triage
99
Difficulty
3/5

Note type question

AI summary

The user is asking for help on how to make one note type in a game or application utilize the visual skin of another note type. They are using a pre-compiled build with a mod folder and have not made any modifications to the core build.

help wanted
133
Difficulty
2/5

Help in source code and crash in story mode?

AI summary

The user is encountering a "random error message" during compilation after returning to a project. They are using a DevBuild of the plus engine, compiling from both Lua and source for a desktop target, and have made "a few" unspecified edits to the build.

help wanted
60
Difficulty
3/5

Fnf plus engine 1.3 beta bug help

AI summary

The user is experiencing a bug with the FNF Plus Engine (DevBuild) on Android, where the game runs at a very low FPS (1 FPS) upon opening. They also mention an issue with "weekends arrows slow room fix" and a "Senpai vs Monika thing" not working as expected. The user is using a Lua modded build and has not made any edits to the build itself.

help wanted
60
Difficulty
3/5

funkin visualizer will not work

AI summary

The user is experiencing a game crash when a song starts in their mod, preventing a background computer visualizer from working. They have attempted to reference existing character scripts from the base game but are still encountering the issue. The problem occurs when using a content mod folder on a Windows x64 build.

help wanted
133
Difficulty
3/5

Android 14 Scoped Storage Bug - Failed to Copy Assets / Missing Files

AI summary

The user is encountering a critical bug on Android 14 with Plus Engine, where it fails to copy assets and reports missing files. This issue appears to be related to Android 14's Scoped Storage restrictions, as Psych Engine works correctly on the same device. The user requests an update to the engine's storage permission handling or a specific build for newer Android versions.

buggood first issue
60
Difficulty
3/5

Lime.ndll error while compiling

AI summary

The user is encountering a "lime.ndll error" when trying to compile the latest dev source code for a game. The error indicates that the `lime.ndll` file is missing, which is not included in Git repositories but is part of Lime's Haxelib releases. The user needs to manually copy this file or run `lime rebuild cpp` to resolve the issue.

help wanted
133
Difficulty
2/5

Internal error: load.c(237) when compiling

AI summary

The user is encountering an internal compilation error, specifically "load.c(237)", after attempting to build and test a project using Lime. They have followed installation steps and tried running LimeFixer.bat without success. The issue occurs when running `haxelib run lime test windows -release`.

help wanted
133
Difficulty
3/5

Lime project not found while compiling

AI summary

The user is encountering an error during compilation where the Lime project is not found. This prevents the build process from completing, despite Haxe and Haxelibs being up to date. The error message suggests that source code for native binaries might not be bundled with the release, recommending checking out the full repository.

help wanted
133
Difficulty
3/5

shader not shading, i dewpwess because of that

AI summary

The user is experiencing an issue where a shader is applied but it incorrectly covers all game elements except the FPS counter. They have sought help from other users and the 'shader guy' without success. The problem occurs on JS build 1.29.0 and is not a crash, but causes significant lag.

help wantedstatus: pending triage
99
Difficulty
3/5

Compiling Error

AI summary

The user is encountering a "Compiling Error" when attempting to build a C++ release target using `haxelib run lime rebuild cpp -release`. The error message itself is not provided in the text, but the attached image likely contains the specific compilation failure details. The user is building from source on Windows x64 and has made no modifications to the build.

help wanted
133
Difficulty
3/5

what am I doing wrong

AI summary

The user is encountering an unspecified problem while modding a compiled build from source code on Windows x64. They have provided an image that is not accessible, and have not detailed any specific changes made to the build. The issue is tagged as 'help wanted'.

help wanted
133
Difficulty
2/5

Keeps Twitching Black Screen

AI summary

The user is experiencing a flickering black screen when rendering 7k NPS notes in a specific version (1.50.1) of the application. This issue occurs with an older commit build of the latest version and is not related to mods or custom edits. The user has not checked for similar issues or the latest build.

help wanted
99
Difficulty
3/5

Regardless of what I do, lime gives errors

AI summary

The user is encountering errors when trying to compile a project using Lime, initially failing to load `lime.ndll` and then reporting a "Primitive not found: lime@lime_bytes_write_file(2)" error after attempting to fix the first issue by manually downloading the `.ndll` files. This suggests a mismatch or corruption in the Lime installation, particularly when installed from Git instead of a haxelib release.

help wanted
133
Difficulty
3/5

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