Haxe good first issues

30 open Haxe issues currently match the default 10+ star filter. Scored difficulty: 5,942 at 1/5, 8,720 at 2/5, 12,666 at 3/5, 12,088 at 4/5, 856 at 5/5. This hub uses the same feed as the homepage, limited to repositories whose GitHub language is Haxe.

All languages · Browse projects · How to find good first issues · Hacktoberfest 2026

Active projects

Unique repos with open help-wanted issues updated in the last 30 days

Showing 30 of ~30 matching filters (Haxe · 10+ stars)

List

[jvm] Socket.hx was not fully implemented?

AI summary

This issue highlights that two methods, `waitForRead` and `setBlocking`, within the `Socket.hx` file for the JVM platform are not implemented and currently throw an "Not implemented" error. The labels "help wanted" and "platform-jvm" suggest that a developer familiar with Haxe's JVM target and socket programming is needed to provide an implementation for these methods.

help wantedplatform-jvm
7.0K
Difficulty
3/5

how do i use the opponent note skin on the characters

AI summary

The user is experiencing an issue where applying the 'opponent note skin' to characters breaks the skin. They are using an older commit build of version 1.51.0 and are unsure how to proceed or if the issue exists in the latest version. The user is modding with Lua and has not made any other changes to the build.

help wantedstatus: pending triage
99
Difficulty
2/5

Mechanics in mods

AI summary

The user is experiencing an issue where mod mechanics in the Indie Cross mod do not function with a controller on either Android or PC ports. While touchscreen controls work on Android, the user finds it awkward to switch between controller and touchscreen for mod mechanics and is seeking a way to enable controller support for these mechanics.

help wanted
24
Difficulty
3/5

haxeuicore error while compiling

AI summary

The user is encountering a `file_write` error while compiling a HaxeUI project, specifically when trying to write a `.map` file for `pixi.js`. This suggests a potential issue with file permissions or the build environment preventing the creation of this file. The user is compiling from source on Windows x64.

help wanted
133
Difficulty
3/5

JORDAN HOW TO MAKE SPAM LIKE THIS IN YOUR LIVE

AI summary

The user is asking for instructions on how to replicate a "spam" effect seen in a specific YouTube live stream segment. They have provided a link to the video and a timestamp, but the issue lacks technical details about the "spam" itself or the context within the software.

help wanted
99
Difficulty
1/5

"Error: panning.cpp" whenever i try to lime rebuild cpp

AI summary

The user is encountering an "Error: panning.cpp" when attempting to rebuild the C++ source code for the 'new nightmarevision' mod on Windows x64. This error prevents them from compiling the mod, despite successfully building previous versions in the past. They have followed the provided setup steps, but the compilation process fails at a specific point.

help wanted
133
Difficulty
3/5

I can't reinstall it:/

AI summary

The user is unable to reinstall an application after previously uninstalling it. They are encountering a "problem parsing this package" error, indicating an issue with the installation file itself. The user is on Android and is using the latest release version of the Plus Engine.

bughelp wanted
60
Difficulty
2/5

compressed spam not working

AI summary

The user is reporting an issue where compressed spam in a chart is not functioning as expected when loaded into a specific "special build" of H-Slice+JS. Despite setting compression parameters to high values, only a small number of notes are being rendered, indicating the compression is not being applied correctly.

help wanted
99
Difficulty
3/5

What version of Visual Studio?

AI summary

The user is encountering a compilation error when trying to build the engine using Visual Studio 2019. The error message indicates a problem with the `std::format_string` declaration within the OpenAL library, suggesting a potential mismatch or incompatibility between the compiler version and the library's expected C++ standard features.

help wanted
133
Difficulty
3/5

Related to my "initState.lua" issue from yesterday

AI summary

The user is seeking help with an "initstate.lua" issue but is unable to join the relevant Discord server for assistance because their phone lacks a phone number, which is required for verification. They are asking for alternative ways to learn about "initstate.lua" as they cannot access the primary support channel.

help wanted
99
Difficulty
1/5

what is "InitState.lua" and how do i use it

AI summary

The user is asking for an explanation of `InitState.lua` and how to use it to prevent data resets (specifically note counter and NPS) when rendering charts with multiple JSON inputs. They are encountering this issue in a release build and are not modding the game.

help wantedstatus: pending triage
99
Difficulty
2/5

JS engine modchart help

AI summary

The user is experiencing issues with their Lua script not working in a game mod, specifically when trying to implement a "modchart" using `script.lua`. They have tested it in multiple engines (Psych Engine and Strident Crisis) without success and are seeking assistance. The problem appears to be related to the integration of custom Lua scripting for game modifications.

help wanted
99
Difficulty
3/5

Frame drop when render arrow

AI summary

The user is experiencing severe frame drops (from 132 FPS to <19 FPS) specifically when rendering arrows in the game on their Android device. They've tried various troubleshooting steps like cleaning storage and RAM, and observed the issue persists in PPE but not in Psych Mobile Port 1.0.4, suggesting a potential engine-specific problem.

bughelp wanted
60
Difficulty
3/5

How to find the mods folder

AI summary

The user is asking for the location of the 'mods' folder to add mods to their game. They are using a Lua build targeting desktop and are on a development build.

help wantedquestion
60
Difficulty
1/5

Crash at both Freeplay and Week End 1

AI summary

The user is experiencing crashes on their Android phone (Realme C71) when attempting to access "Freeplay" or "Week End 1" in the 1.3-prerelease version of the application. They suspect the prerelease build is unstable for Android devices, as they have not encountered crashes on other platforms.

bughelp wanted
60
Difficulty
3/5

Again Bro

AI summary

The user is reporting a "Null Object Reference" error occurring within the `Song` class, specifically during JSON parsing and chart loading. This error propagates through the game's update loop and is present in a release build, even after checking the latest version and similar issues.

help wantedstatus: pending triage
99
Difficulty
3/5

Kowai Tori Problem

AI summary

The user is encountering a "Null Object Reference" error when trying to load a song chart made in an older version of Psych Engine (1.0) on a newer JS Engine (v1.50.1). This is causing the application to crash on their Android mobile device.

help wantedstatus: pending triage
99
Difficulty
3/5

Note type question

AI summary

The user is asking for help on how to make one note type in a game or application utilize the visual skin of another note type. They are using a pre-compiled build with a mod folder and have not made any modifications to the core build.

help wanted
133
Difficulty
2/5

Help in source code and crash in story mode?

AI summary

The user is encountering a "random error message" during compilation after returning to a project. They are using a DevBuild of the plus engine, compiling from both Lua and source for a desktop target, and have made "a few" unspecified edits to the build.

help wanted
60
Difficulty
3/5

Fnf plus engine 1.3 beta bug help

AI summary

The user is experiencing a bug with the FNF Plus Engine (DevBuild) on Android, where the game runs at a very low FPS (1 FPS) upon opening. They also mention an issue with "weekends arrows slow room fix" and a "Senpai vs Monika thing" not working as expected. The user is using a Lua modded build and has not made any edits to the build itself.

help wanted
60
Difficulty
3/5

funkin visualizer will not work

AI summary

The user is experiencing a game crash when a song starts in their mod, preventing a background computer visualizer from working. They have attempted to reference existing character scripts from the base game but are still encountering the issue. The problem occurs when using a content mod folder on a Windows x64 build.

help wanted
133
Difficulty
3/5

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