Witcher Script good first issues

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[SUOL] add sync method of rendering oneliners

AI summary

This issue proposes an enhancement to improve the rendering of 'oneliners' by introducing a synchronous rendering option. The current state machine approach introduces a one-frame delay, and the suggested solution involves rendering them in a loop within `OnCameraTick` to eliminate this lag. The investigation also includes checking if the delay originates from position updates happening at the end of the rendering loop.

enhancementgood first issue
14
Difficulty
3/5

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