A game boy emulator being developed in the C programming language and Raylib. Once it's finished it's planned to support Game Boy, Game Boy Color and Game Boy Advance.

2 Open Issues Need Help Last updated: Jul 7, 2025

Open Issues Need Help

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Emulation Game Emulator
CPU emulation about 2 months ago

AI Summary: Implement emulation for the remaining 176 Game Boy CPU instructions (0x80-0xFF), excluding the 79 binary manipulation instructions (0x00-0x7F, excluding those already implemented). This involves translating the assembly instructions into C code that accurately simulates the CPU's behavior, using the provided documentation as a reference.

Complexity: 5/5
help wanted

A game boy emulator being developed in the C programming language and Raylib. Once it's finished it's planned to support Game Boy, Game Boy Color and Game Boy Advance.

C
Emulation Game Emulator

AI Summary: Implement the remaining ~127 binary instructions for the Game Boy CPU emulator. This involves decoding the opcodes, fetching operands, performing the binary operations (like ADD, SUB, AND, OR, XOR, etc.), and updating the CPU registers accordingly. References provided include opcode tables and documentation.

Complexity: 4/5
help wanted

A game boy emulator being developed in the C programming language and Raylib. Once it's finished it's planned to support Game Boy, Game Boy Color and Game Boy Advance.

C