Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.

atmospheric-scattering exploration-game procedural procedural-generation space space-exploration space-game space-station webgl webgl2 webgpu
4 Open Issues Need Help Last updated: Jun 27, 2025

Open Issues Need Help

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Game Development Space Exploration
Add a low fuel warning about 1 month ago

AI Summary: Implement a low fuel warning in the Cosmos Journeyer game. This involves triggering a notification (visual and audio) from the spaceship when fuel drops below 20%. The audio notification should use Eleven Labs' Charlotte voice and be similar to other in-game messages.

Complexity: 3/5
enhancement good first issue QoL

Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.

TypeScript
#atmospheric-scattering#exploration-game#procedural#procedural-generation#space#space-exploration#space-game#space-station#webgl#webgl2#webgpu
Game Development Space Exploration

AI Summary: Add the necessary import statement for the Babylon.js Node Material Editor to the playground's TypeScript file (`src/ts/playground.ts`) to enable editing of node materials in the inspector. Verify the fix by attempting to edit a node material in the playground.

Complexity: 2/5
enhancement good first issue

Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.

TypeScript
#atmospheric-scattering#exploration-game#procedural#procedural-generation#space#space-exploration#space-game#space-station#webgl#webgl2#webgpu
Game Development Space Exploration

AI Summary: Resolve all warnings generated by the `pnpm doc` command during documentation generation for the Cosmos Journeyer project. This involves identifying the root causes of the warnings (likely related to code style, documentation inconsistencies, or missing documentation) and making the necessary corrections to eliminate them.

Complexity: 3/5
good first issue maintenance

Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.

TypeScript
#atmospheric-scattering#exploration-game#procedural#procedural-generation#space#space-exploration#space-game#space-station#webgl#webgl2#webgpu
Game Development Space Exploration

AI Summary: Correct a typo in the variable name 'keybordLayoutMap' to 'keyboardLayoutMap' within the `getContentPanelsHtml` method of the `flightTutorial.ts` file in the Cosmos Journeyer project.

Complexity: 1/5
good first issue maintenance

Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.

TypeScript
#atmospheric-scattering#exploration-game#procedural#procedural-generation#space#space-exploration#space-game#space-station#webgl#webgl2#webgpu