1 Open Issue Need Help Last updated: Aug 6, 2025

Open Issues Need Help

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Game Development Game Engine Integration

AI Summary: Implement an emulated version of the OpenGL function `glPolygonOffset` in a Godot 4.5 shader (preferably vertex shader) to mitigate z-fighting issues in UI elements. The implementation should handle both the offset factor and units, considering their interaction with depth and camera perspective. The solution should be compatible with the ResoniteModloader and packaged as a ShaderInc file.

Complexity: 4/5
help wanted