Open Issues Need Help
View All on GitHubAI Summary: Design an icon for a bomb power-up in a Bomberman game, create an animation for when the power-up is picked up, and design a visual indicator in the HUD to show the effect of the power-up.
AI Summary: Create four distinct Bomberman avatar sprite sheets. Each avatar needs sprites for walking animations (up, down, left, right), an idle animation, and a bomb-placing animation.
AI Summary: Design the user interface (UI) layout for a Bomberman game, including a tilemap canvas for the game, a chat box with input and scrollable history, player indicators (lives and power-ups), and ensuring responsiveness across desktop and mobile devices.
AI Summary: Design a waiting room page for a Bomberman game. The page should display a list of joined players (up to 4), highlight the current user, show a 'waiting for players' status, a dynamic player count (e.g., '2/4 joined'), and countdown timers (implementation details for timers are in other issues).
AI Summary: Design a simple form for a Bomberman game's nickname selection page. The form should include client-side validation to ensure the entered nickname is unique within the current session and not empty. The 'Join' button should be enabled only when a valid nickname is entered.