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View All on GitHub "Split on Collectable" causes split when returning from Main Menu about 3 hours ago
AI Summary: The "Split on Collectable" feature erroneously triggers a split event when a player returns to the game from the main menu, even if no new collectables were acquired. This unintended behavior occurs with various split settings, such as `EveryCollection` or `OnCategoryRequirement`, due to the collectable counter causing a perceived split upon re-entry.
Complexity:
3/5
bug good first issue
A cross-platform auto-splitter for Spyro: Reignited Trilogy.
Rust