Open Issues Need Help
View All on GitHubAI Summary: Debug a Godot 4 unit testing framework (GdUnit4) issue where C# tests annotated with `[RequireGodotRuntime]` fail to execute, returning exit code 14942208. The problem only occurs with GdUnit4 version 5.0.5 on Godot 4.4.1 stable mono, and the user has confirmed correct installation following the provided guide. The task involves analyzing the provided code snippet, investigating potential conflicts between the attribute and the framework's runtime environment, and identifying the root cause of the error.
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.