Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.

game-development gdscript gdunit4 godot4 mocking scene-testing test-automation testing testing-tools unit-test unittest unittest-framework
1 Open Issue Need Help Last updated: Jul 4, 2025

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AI Summary: Debug a Godot 4 unit testing framework (GdUnit4) issue where C# tests annotated with `[RequireGodotRuntime]` fail to execute, returning exit code 14942208. The problem only occurs with GdUnit4 version 5.0.5 on Godot 4.4.1 stable mono, and the user has confirmed correct installation following the provided guide. The task involves analyzing the provided code snippet, investigating potential conflicts between the attribute and the framework's runtime environment, and identifying the root cause of the error.

Complexity: 4/5
help wanted

Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.

GDScript
#game-development#gdscript#gdunit4#godot4#mocking#scene-testing#test-automation#testing#testing-tools#unit-test#unittest#unittest-framework