6 Open Issues Need Help Last updated: Jun 24, 2025

Open Issues Need Help

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AI Summary: This task involves retrofitting existing gameplay systems (player placement, timing, countdown, post-race, and kart model syncing) for multiplayer functionality in a Unity project. Additional features to improve multiplayer understanding, such as displaying kart and map selections, are also required. Finally, special cases like host migration, player disconnects, and version verification need to be addressed.

Complexity: 4/5
enhancement help wanted question GSP Team Priority - 1 - High Learning new feature working

AI Summary: Investigate and implement solutions to reduce Unity project build and test times, specifically focusing on the impact of the newly integrated Wwise audio system. The goal is to achieve build and test times of 10 minutes or less for GitHub Actions, potentially involving optimization techniques or reconsidering Wwise integration.

Complexity: 4/5
help wanted Support Team GSP Team QA Team

AI Summary: Create placeholder stubs for missing game systems and features across the Unity project. This includes adding basic menu screens with placeholder text for incomplete game modes (e.g., Grand Prix) and using programmer art where necessary. The goal is to improve the integration test builds by providing a more complete, albeit placeholder, representation of the game.

Complexity: 3/5
bug help wanted Production Team Support Team GSP Team QA Team Priority - 1 - High Learning makes nick mad

AI Summary: Debug and fix a bug in a Unity racing game where only 3 racers spawn in quick race mode instead of the expected 8. The issue is present in build 6-27-25 of the main branch. The task involves identifying the cause of the despawning and deletion of the remaining 5 racers and implementing a fix.

Complexity: 4/5
enhancement help wanted GSP Team QA Team Priority - 1 - High open Use Case makes nick mad

AI Summary: Debug and fix a broken pause menu in a Unity game. The pause menu fails to activate when the 'ESC' key is pressed during a race, preventing the player from pausing and exiting the race prematurely. The issue needs to be resolved on the '6-27-25' main branch build.

Complexity: 4/5
bug good first issue help wanted Support Team GSP Team QA Team Priority - 1 - High open Use Case makes nick mad

AI Summary: Debug and fix a bug in a Unity project preventing player character selection and progression to the next scene. The issue occurs after clicking 'Ready' in the 'Player Kart' scene and appears to be related to a state system lock. The bug is reproducible and present in both editor and build versions.

Complexity: 4/5
bug help wanted GSP Team QA Team Priority - 2 - Above Average open