🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

compiler gpu-programming graphics-programing rust shaders spirv vulkan
2 Open Issues Need Help Last updated: Jul 2, 2025

Open Issues Need Help

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AI Summary: Integrate the VulkanShaderExamples repository as an additional benchmark and difftest corpus for the rust-gpu project. This involves determining how to capture render outputs from VulkanShaderExamples for comparison and potentially adapting the existing difftest framework to accommodate this new data source.

Complexity: 4/5
enhancement good first issue help wanted

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Rust
#compiler#gpu-programming#graphics-programing#rust#shaders#spirv#vulkan

AI Summary: Automate the benchmarking process of VulkanShaderExamples shaders, which are implemented in multiple languages including Rust, to establish a benchmark suite for the rust-gpu project. This involves integrating the existing benchmarking mechanism within VulkanShaderExamples and creating a system to automatically run and report the results.

Complexity: 3/5
enhancement good first issue help wanted performance

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Rust
#compiler#gpu-programming#graphics-programing#rust#shaders#spirv#vulkan