Open Issues Need Help
View All on GitHubAI Summary: Implement user input controls for a space shooter game. This involves designing and coding the functionality to allow players to control their spaceship using keyboard or other input methods, likely involving handling events and updating game state accordingly.
AI Summary: Implement player spaceship movement controls in a space shooter game. This involves designing and coding the mechanics for movement, potentially including acceleration, deceleration, turning, and potentially other advanced maneuvers like boosting or drifting, based on the game's design.
AI Summary: Implement rectangular spaceship sprites for a space shooter game. This involves designing the rectangular sprites, integrating them into the game engine, and ensuring they function correctly within the game's mechanics.
AI Summary: Implement space shooter surfaces as a new feature. This involves designing and implementing the visual representation of surfaces within the game, considering aspects like texture, collision detection, and potential interaction with game elements. The implementation should address a specific need or use case described in the issue details.