Open Issues Need Help
View All on GitHubAI Summary: Implement a new `game.clearCell(x, y)` method in the odyc.js library that acts as a shorthand for `game.getCell(x, y).remove()`. This involves adding a new function to the game object that efficiently removes a cell at the specified coordinates, improving code readability and conciseness.
A tiny JS library for pixel stories
AI Summary: Implement a `mergeSprites` function in the Odyc.js library. This function should take multiple sprite strings as input, layer them on top of each other from left to right, handle transparent pixels and empty strings gracefully, and automatically adjust the output dimensions to fit all input sprites. The function should also handle single sprite inputs by returning the sprite unchanged.
A tiny JS library for pixel stories