A tiny JS library for pixel stories

game-engine javascipt odyc pixel-art
2 Open Issues Need Help Last updated: Jun 22, 2025

Open Issues Need Help

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AI Summary: Implement a new `game.clearCell(x, y)` method in the odyc.js library that acts as a shorthand for `game.getCell(x, y).remove()`. This involves adding a new function to the game object that efficiently removes a cell at the specified coordinates, improving code readability and conciseness.

Complexity: 2/5
enhancement good first issue

A tiny JS library for pixel stories

TypeScript
#game-engine#javascipt#odyc#pixel-art
mergeSprite 2 months ago

AI Summary: Implement a `mergeSprites` function in the Odyc.js library. This function should take multiple sprite strings as input, layer them on top of each other from left to right, handle transparent pixels and empty strings gracefully, and automatically adjust the output dimensions to fit all input sprites. The function should also handle single sprite inputs by returning the sprite unchanged.

Complexity: 3/5
enhancement good first issue

A tiny JS library for pixel stories

TypeScript
#game-engine#javascipt#odyc#pixel-art