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View All on GitHub Maintenance: redundant path mapping about 1 month ago
AI Summary: Refactor the Cinema 4D Deadline Cloud adaptor to optimize path mapping. The current implementation remaps paths for each render task, causing redundant work in multi-task jobs. The solution involves moving the path remapping logic from the `start_render` function to the `set_scene_file` function, ensuring it runs only once per session instead of per task.
Complexity:
3/5
good first issue pending release maintenance