Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.

c-plus-plus cataclysm game roguelike sci-fi survival zombies
4 Open Issues Need Help Last updated: Jun 25, 2025

Open Issues Need Help

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AI Summary: The task is to fix a wording issue in the game Cataclysm: Bright Nights. The atomic headlamp's in-game description incorrectly displays both "(covered)" and "(active)" when covered. The fix requires adjusting the game's code to only show "(covered)" when the headlamp is covered and inactive.

Complexity: 4/5
bug good first issue

Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.

C++
#c-plus-plus#cataclysm#game#roguelike#sci-fi#survival#zombies

AI Summary: Add dream entries to the `dreams.json` file for the rabbit mutations in Cataclysm: Bright Nights to improve player understanding of their current mutations.

Complexity: 2/5
bug good first issue confirmed

Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.

C++
#c-plus-plus#cataclysm#game#roguelike#sci-fi#survival#zombies

AI Summary: Correct a spelling error in the in-game item name "Dried Dates", currently misspelled as "Dreid Dates" in Cataclysm: Bright Nights. This involves identifying the location of the error within the game's code or data files and making the necessary correction.

Complexity: 2/5
bug good first issue

Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.

C++
#c-plus-plus#cataclysm#game#roguelike#sci-fi#survival#zombies

AI Summary: Implement a world creation option to disable the GLOBALLY_UNIQUE game mechanic in Cataclysm: Bright Nights. This involves modifying the game's code to respect this new option and subsequently deprecating the existing community mod that provides the same functionality.

Complexity: 4/5
enhancement good first issue confirmed src

Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.

C++
#c-plus-plus#cataclysm#game#roguelike#sci-fi#survival#zombies