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View All on GitHub Add a built in "PointsBVH", "LineBVH" class about 2 months ago
help wanted
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
JavaScript
#acceleration#bounds#bounds-hierarchy#bvh#distance#geometry#graphics#intersection#mesh#pathtracing#performance#point-cloud#pointcloud#raycast#raytracing#three-js#three-mesh-bvh#threejs#tree#webvr