An open-source, from scratch clone of Muse Dash (a parkour rhythm game).

2d-game csharp game-development game-engine muse-dash musedash raylib raylib-cs rhythm-game
4 Open Issues Need Help Last updated: Sep 11, 2025

Open Issues Need Help

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AI Summary: This issue reports a NullReferenceException when the application attempts to load a cover image for a demo song. The error occurs because the `DemoFile` object, which is expected to contain the song's assets, is null. This prevents the code from accessing `DemoFile.assetsFileList` and subsequently searching for the cover texture.

Complexity: 1/5
Bug Good First Issue Clone Dash Issue

An open-source, from scratch clone of Muse Dash (a parkour rhythm game).

C#
#2d-game#csharp#game-development#game-engine#muse-dash#musedash#raylib#raylib-cs#rhythm-game

AI Summary: Implement support for Cinema backgrounds in the open-source Muse Dash clone. This involves creating an IBackgroundRenderer interface, modifying the custom albums loader to detect Cinema backgrounds in charts, and loading a CinemaBackground implementation when detected. The existing Lua integration and custom album loading functionality should be leveraged.

Complexity: 4/5
Enhancement Help Wanted Need More Info Clone Dash Issue

An open-source, from scratch clone of Muse Dash (a parkour rhythm game).

C#
#2d-game#csharp#game-development#game-engine#muse-dash#musedash#raylib#raylib-cs#rhythm-game

AI Summary: The task involves debugging and fixing issues related to character rotation animations in an open-source Muse Dash clone. The problem is currently vaguely described, requiring further investigation to understand the root cause and implement a solution. The project uses C# and Raylib, and familiarity with game development and animation principles is beneficial.

Complexity: 4/5
Bug Help Wanted Need More Info Clone Dash Issue

An open-source, from scratch clone of Muse Dash (a parkour rhythm game).

C#
#2d-game#csharp#game-development#game-engine#muse-dash#musedash#raylib#raylib-cs#rhythm-game

AI Summary: The task involves converting animation data for slot colors from the Muse Dash (MD) game format to the Nucleus Model4 animation format within an open-source Muse Dash clone. This requires understanding both animation formats and potentially modifying the game's code to correctly handle the conversion process.

Complexity: 4/5
Good First Issue Clone Dash Issue

An open-source, from scratch clone of Muse Dash (a parkour rhythm game).

C#
#2d-game#csharp#game-development#game-engine#muse-dash#musedash#raylib#raylib-cs#rhythm-game