A scientifically accurate, real-time relativistic ray-marching engine for visualizing Kerr black holes. Built with Next.js 14, WebGPU / WebGL 2.0, and Rust (WASM).

blackhole physics-engine simulation
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A scientifically accurate, real-time relativistic ray-marching engine for visualizing Kerr black holes. Built with Next.js 14, WebGPU / WebGL 2.0, and Rust (WASM).

TypeScript
#blackhole#physics-engine#simulation