Go port of mjai-manue (https://github.com/gimite/mjai-manue)

game-ai go golang japanese-mahjong mahjong mahjong-ai mjai riichi-mahjong
3 Open Issues Need Help Last updated: Sep 13, 2025

Open Issues Need Help

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AI Summary: This bug report describes an error that occurs when a player chooses to skip (decline) a Furo (pon/chi/kan) opportunity during a game. The issue provides a specific game link where the error was observed, along with a sequence of JSON messages that can be used to reproduce the problem.

Complexity: 3/5
bug help wanted

Go port of mjai-manue (https://github.com/gimite/mjai-manue)

Go
#game-ai#go#golang#japanese-mahjong#mahjong#mahjong-ai#mjai#riichi-mahjong

AI Summary: Create a test framework to verify that the Go port of mjai-manue makes the same move selections as the original CoffeeScript version, using game records as input. The framework should compare final action choices, not intermediate calculations.

Complexity: 4/5
enhancement help wanted

Go port of mjai-manue (https://github.com/gimite/mjai-manue)

Go
#game-ai#go#golang#japanese-mahjong#mahjong#mahjong-ai#mjai#riichi-mahjong

AI Summary: Debug a Go port of a Mahjong AI (mjai-manue-go) to resolve an error reported on RiichiLab. The error involves an incorrect round designation (S2-0 instead of S3-1) after a previous round ended in a draw. Investigation requires analyzing game logs and potentially reviewing the Go code's round handling logic.

Complexity: 4/5
bug help wanted

Go port of mjai-manue (https://github.com/gimite/mjai-manue)

Go
#game-ai#go#golang#japanese-mahjong#mahjong#mahjong-ai#mjai#riichi-mahjong