Open Issues Need Help
View All on GitHub Game Development • 3D Multiplayer Games
Textures break during context rebuild when running on Wayland about 1 month ago
AI Summary: Debug and fix a texture rendering issue in the BZFlag game that occurs when switching between fullscreen and windowed modes on Wayland, specifically addressing texture loss and incorrect texture application after context rebuilds. This involves investigating the interaction between BZFlag's rendering code, SDL2's Wayland support, and OpenGL, potentially requiring modifications to BZFlag's texture management or context handling.
Complexity:
4/5
bug help wanted
3D multi-player tank battle game
C++
#action-game#c-plus-plus#cross-platform-game#game#multiplayer#opengl