Cedrick-Coto

Cedrick-Coto/Aeris

Deterministic cognitive simulation engine with emergent narrative, built on ECS + functional affect. The LLM verbalizes, never thinks. The self is reconstructed, never stored. Built with C# / .NET 10.

2 good first / help-wanted issues · C# · last activity Aug 7, 2026

1 stars 0 forks 1 watchers C# GNU General Public License v3.0
arch-ecs cognitive-architecture csharp determinism dotnet ecs emergent-narratives game-ai narrative-engine pokemon simulation
2 Open Issues Need Help Last updated: Aug 7, 2026

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documentation help wanted good first issue
Cedrick-Coto/Aeris
1

Deterministic cognitive simulation engine with emergent narrative, built on ECS + functional affect. The LLM verbalizes, never thinks. The self is reconstructed, never stored. Built with C# / .NET 10.

C#
#arch-ecs#cognitive-architecture#csharp#determinism#dotnet#ecs#emergent-narratives#game-ai#narrative-engine#pokemon#simulation
Cedrick-Coto/Aeris
1

Deterministic cognitive simulation engine with emergent narrative, built on ECS + functional affect. The LLM verbalizes, never thinks. The self is reconstructed, never stored. Built with C# / .NET 10.

C#
#arch-ecs#cognitive-architecture#csharp#determinism#dotnet#ecs#emergent-narratives#game-ai#narrative-engine#pokemon#simulation