ChronoHaxx

ChronoHaxx/rubyvr-studio

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

35 good first / help-wanted issues · C++ · last activity Sep 8, 2026

35 Open Issues Need Help Last updated: Sep 8, 2026

Open Issues Need Help

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help wanted status: ready area: runtime
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: runtime
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: blocked area: runtime
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted area: terrain status: in review
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: terrain area: runtime
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: ready area: research
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted area: tooling status: in progress
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted good first issue status: ready area: docs
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: geometry
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: editor
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: tooling
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: build
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: editor
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: editor area: geometry
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: editor
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted good first issue status: ready area: usability
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted good first issue status: ready area: art
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted area: tooling status: in progress
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: terrain area: runtime
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted area: terrain status: in review
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted good first issue status: ready area: docs
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: geometry
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: editor
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: tooling
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: build
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: ready area: research
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: blocked area: runtime
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: rendering
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: blocked area: runtime
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: editor
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: runtime
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: editor area: geometry
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted status: design area: editor
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted good first issue status: ready area: usability
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++
help wanted good first issue status: ready area: art
ChronoHaxx/rubyvr-studio
0

Source-based voxel scenery authoring for Ruby: standalone C++ editor, reusable models, and a roadmap toward native VR integration.

C++