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Kernel crashes when writing to VESA framebuffer after loading IDT about 1 month ago
AI Summary: Debug a kernel crash in a simple operating system that occurs after initializing the Interrupt Descriptor Table (IDT). The crash happens when writing to the VESA framebuffer, although interrupts (keyboard, mouse) function correctly. The task involves identifying why IDT initialization interferes with framebuffer access.
Complexity:
4/5
bug help wanted
The first and NOT the last time when trying to make something impossible 😁
C++