Open Issues Need Help
View All on GitHub Attack System 8 months ago
AI Summary: This issue describes the implementation of a core player attack system. It outlines the sequential steps involved: detecting player input, triggering an attack animation, activating a hitbox for collision detection, and applying damage to any hit targets. This is a fundamental game mechanic.
Complexity:
3/5
help wanted good first issue
Delta-Point-Games/Project-GDB Delta-Point-Games/Project-GDB Goobers, Dungeons and Brimstone
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Goobers, Dungeons and Brimstone
GDScript