Slang compute shader support for Godot.

gdextension godot shaders slang
2 Open Issues Need Help Last updated: Nov 22, 2025

Open Issues Need Help

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AI Summary: On macOS, GDExtension fails to locate and load dynamic libraries for shader-slang. The issue persists because Godot's default search paths do not include the correct location of these dylibs. Manually placing the dylibs within the Godot application bundle resolves the problem, indicating a path resolution issue.

Complexity: 3/5
bug help wanted good first issue

Slang compute shader support for Godot.

C++
#gdextension#godot#shaders#slang

AI Summary: The CI build for the Mac Editor failed due to a linker error, specifically an architecture mismatch. The `slang` dependency is being built for `arm64`, but the Godot plugin is attempting to link it as `x86_64`, causing symbols not to be found. The issue's reporter cannot debug it locally as they do not have access to a Mac.

Complexity: 4/5
help wanted good first issue

Slang compute shader support for Godot.

C++
#gdextension#godot#shaders#slang