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View All on GitHubAI Summary: The task is to debug a macOS anime game launcher application (Asagl) that is failing to download Wine due to a CPU type mismatch error in the executable. The issue report includes macOS and Asagl versions, a screenshot of the error, and confirmation from the user that they have provided sufficient details.
AI Summary: Debug a macOS application (Asagl, a Wine frontend) that experiences a 'Driver Error' and crashes after forcefully quitting a game launched through it. The error occurs on macOS 15.5 with Asagl version 2.0.3. The issue involves Wine processes not properly terminating, leading to subsequent launch failures. A log file is provided for debugging.
AI Summary: Debug a crash in Asagl (a macOS Anime Game Launcher) that occurs during game installation. The crash is similar to one in version 2.0.1 and a crash report is provided. The task involves analyzing the crash report (linked in the issue) to identify the cause of the crash in Asagl version 2.0.2 and provide a solution.
AI Summary: Debug a macOS Anime Game Launcher (Asagl) that is encountering an error code 10310-4001, causing a 'Your machine environment is abnormal, please restart the machine' message after a couple of minutes of gameplay. The issue occurs on macOS 26.0 with Asagl version 2.0.2. The user has confirmed the issue and provided their macOS and Asagl versions. Debugging will likely involve investigating Wine environment configurations and potential conflicts.
AI Summary: Implement HDR support for Global Illumination (GI) in the Asagl (Anime Game Launcher) application for macOS. This involves integrating the necessary environment variable setting (`DXMT_ENABLE_NVEXT=1`) and registry key modification (provided .reg file) to enable HDR within the supported games launched through Asagl. The solution needs to be integrated seamlessly into the Asagl workflow, potentially requiring modifications to the application's Wine configuration or game launch process.