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View All on GitHub Game Development • Runtime Systems/Tools
Remove dependency on Odin Inspector in favor of UI Toolkit about 1 month ago
AI Summary: The task requires a complete rewrite of the Mosaic tilemap editor's GUI, replacing the current Odin Inspector-based implementation with Unity's UI Toolkit. This involves recreating the `RuleGroupEditor` and `IntGridMatrixWindow` to maintain existing functionality while improving responsiveness. The project uses a custom rule engine and tilemap system, so familiarity with these concepts is necessary.
Complexity:
5/5
enhancement help wanted
Mosaic is a Next Gen Runtime Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System and Odin Inspector
C#
#ecs#ldtk#performance#tilemap#unity