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F's OpticalDiffusionの実装 over 1 year ago
AI Summary: This task involves porting the F's OpticalDiffusion After Effects plugin, originally written in another language, to Rust. This requires setting up the development environment (including LLVM, the After Effects SDK, Rust, and a custom build tool), understanding and potentially refactoring the original plugin's code (specifically a large `CFsAE` class within `FsAE.h`), and then building and installing the Rust plugin using `cargo-jk`.
Complexity:
4/5
help wanted
JK-Plugins/fs-rs JK-Plugins/fs-rs AfterEffects Plugin ports of F's plugin written by Rust
Open project →
5
AfterEffects Plugin ports of F's plugin written by Rust
Rust
#aftereffects#rust