Kieleth

Kieleth/logosphere

Particle-first game engine: every particle is a body and a node in a queryable knowledge graph. Software rasterization + Metal compute. Speak worlds into being.

3 good first / help-wanted issues · C++ · last activity Jul 31, 2026

3 Open Issues Need Help Last updated: Jul 31, 2026

Open Issues Need Help

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documentation good first issue area:physics area:worldgen
Kieleth/logosphere
3

Particle-first game engine: every particle is a body and a node in a queryable knowledge graph. Software rasterization + Metal compute. Speak worlds into being.

C++
Kieleth/logosphere
3

Particle-first game engine: every particle is a body and a node in a queryable knowledge graph. Software rasterization + Metal compute. Speak worlds into being.

C++
good first issue area:build roadmap
Kieleth/logosphere
3

Particle-first game engine: every particle is a body and a node in a queryable knowledge graph. Software rasterization + Metal compute. Speak worlds into being.

C++