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View All on GitHubTemplate Iris shader pack aiming to implement vanilla-like rendering as efficiently as possible, with as little code repetition as possible, in GLSL 460 Core
Template Iris shader pack aiming to implement vanilla-like rendering as efficiently as possible, with as little code repetition as possible, in GLSL 460 Core
AI Summary: Debug and fix incorrect rendering of chunk border lines in a GLSL 460 Core shader pack for Minecraft 1.21.8, specifically targeting Iris 1.9.1+mc1.21.7. The goal is to maintain the efficiency and minimal code repetition of the existing shader pack.
Template Iris shader pack aiming to implement vanilla-like rendering as efficiently as possible, with as little code repetition as possible, in GLSL 460 Core
Template Iris shader pack aiming to implement vanilla-like rendering as efficiently as possible, with as little code repetition as possible, in GLSL 460 Core