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View All on GitHubThe official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
AI Summary: This GitHub issue requests an enhancement to the saving throw roll dialog. It proposes adding a line to display the specific effect a user is saving against, similar to the D&D4e system. This aims to improve the user experience by providing valuable context to players and Directors, even though it's not strictly necessary for the roll's mechanics.
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
AI Summary: This issue requests the addition of a new "Complications" rollable table to the game's compendiums. It's described as a Quality of Life improvement to replicate the feel of the Heroes rulebook. Crucially, the JSON data for the rollable table is already provided, simplifying the implementation.
The official Draw Steel implementation for FoundryVTT
The official Draw Steel implementation for FoundryVTT
AI Summary: Enhance the FoundryVTT Draw Steel module by adding 'name' and 'img' properties to the `TypedPseudoDocument#createDialog` function, and extend this functionality to the base `PseudoDocument` class. This allows for more flexible creation of pseudo-documents within the module.
The official Draw Steel implementation for FoundryVTT
AI Summary: Modify the FoundryVTT Draw Steel module to display Complications at the top of the Features tab. This involves refactoring the Features tab's rendering to separate complication display from other features, likely using partials for better code organization and maintainability.
The official Draw Steel implementation for FoundryVTT
AI Summary: Implement a new duration type, "Until Next Respite", for features in the Draw Steel FoundryVTT system. This involves adding the option to select this duration when creating or editing features, and ensuring the system correctly tracks and manages this duration type.
The official Draw Steel implementation for FoundryVTT
AI Summary: The task involves standardizing how localization prefixes are handled in the Draw Steel FoundryVTT system. Currently, there's inconsistent use of direct listing, spread operators, and concatenation for inheriting labels. The goal is to replace all instances with consistent use of concatenation.
The official Draw Steel implementation for FoundryVTT
AI Summary: Implement a feature in the Draw Steel FoundryVTT system that resets hero resources and temporary stamina to zero at the end of an encounter. This involves adding an option (either automatic or checkbox-controlled) to an existing end-of-encounter dialog.
The official Draw Steel implementation for FoundryVTT