Millennium Dawn and it's codebase.

hoi4 millennium-dawn
31 Open Issues Need Help Last updated: Mar 8, 2026

Open Issues Need Help

View All on GitHub

AI Summary: The user suggests reducing the completion time for several focuses in Liechtenstein's national focus tree from 70 days to 35 days. They argue that focuses granting political power, adjusting relations, or modifying spending are disproportionately long compared to their effects and similar focuses in San Marino. The issue includes images highlighting the specific focuses to be changed.

Complexity: 1/5
good first issue suggested improvement

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
good first issue systems suggested improvement

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
good first issue suggested improvement politics

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
enhancement help wanted systems

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This task aims to standardize how elections are enabled or disabled within the codebase. It involves removing existing Italian-specific scripted effects and replacing them with a unified approach to ensure consistency and adherence to coding standards.

Complexity: 2/5
good first issue suggested improvement performance politics

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
good first issue suggested improvement performance

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
good first issue suggested improvement tech

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
good first issue suggested improvement focus-trees

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
[BUG] UK Issues about 1 month ago

AI Summary: This bug report details several issues related to the UK's localization, Commonwealth tree visibility, missing graphics, and specific game mechanics like royal member decisions and devolution effects. Some items require assistance from other developers to resolve.

Complexity: 3/5
bug help wanted focus-trees

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
good first issue suggested improvement focus-trees

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This issue outlines a comprehensive set of tasks for improving the Spanish content within a game or simulation. It includes creating new in-game objects (MIOs), adding historical events, implementing new mechanics for Spanish monarchies and autonomies, expanding cultural interactions, and introducing new content related to specific projects like the Spanish Carrier Program and drone projects. The tasks also cover border conflicts and the ability for a communist uprising.

Complexity: 4/5
good first issue suggested improvement focus-trees

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This bug report details multiple issues within San Marino's national focus tree, specifically concerning the economy branches. Several focuses are not upgrading correctly, leading to players being locked out of other focuses or experiencing incorrect progression. The report outlines specific focus paths (A and B) and the problematic interactions between them.

Complexity: 3/5
bug good first issue focus-trees

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This issue suggests that when a country buys equipment from another nation through focus trees, the money should be transferred to the selling country. The reporter observes this might not be happening, particularly with microstates like San Marino purchasing equipment from Italy or Spain.

Complexity: 2/5
good first issue suggested improvement focus-trees

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This issue proposes an improvement to the Transnistria focus tree in a game, specifically addressing the reliance on General Lebed for the military junta path. The current implementation is problematic because General Lebed dies early in the game's timeline without warning, making the path inaccessible to players unfamiliar with historical details. The suggested improvement aims to make this path more accessible and less reliant on a character's premature death.

Complexity: 3/5
good first issue suggested improvement focus-trees

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This task involves enhancing the project's wiki by adding missing images. The goal is to improve visual appeal by embedding relevant images, including Wikipedia flags for countries where appropriate. This is a straightforward task aimed at improving documentation quality.

Complexity: 2/5
documentation good first issue suggested improvement

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This task involves creating a basic guide for the "MD's Military" changes compared to the vanilla game. The goal is to document these modifications within the project's wiki or documentation.

Complexity: 2/5
documentation good first issue suggested improvement

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This bug report indicates that outdated references to 'bankruptcy ideas' exist within the system. These references are no longer relevant as the underlying bankruptcy system has been updated and needs to be synchronized with the current implementation.

Complexity: 2/5
bug good first issue systems

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This issue proposes the addition of a new formable nation called the "Union of African States" to the game. The suggestion is based on a Wikipedia article and is presented as a potential feature enhancement.

Complexity: 2/5
good first issue help wanted suggested improvement

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
enhancement good first issue

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
enhancement help wanted systems

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
enhancement help wanted

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This issue proposes to remove the current module-based system for air-to-air refueling in favor of a flat bonus applied to all airframes capable of it. This change aims to free up module slots for more critical functionalities.

Complexity: 2/5
good first issue systems suggested improvement

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
enhancement good first issue systems

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This bug report indicates that many Georgian focuses in the game lack descriptions, displaying raw code strings instead. The user expects these focuses to have clear and concise descriptions explaining their function. This issue is labeled as a 'bug' and a 'good first issue'.

Complexity: 2/5
bug good first issue

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: The current AI for Libyan tribal mechanics is flawed, leading to frequent civil wars and preventing mid-game content. The goal is to improve the AI's decision-making to maintain stability and allow for more engaging gameplay scenarios.

Complexity: 3/5
bug good first issue

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
enhancement good first issue

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
help wanted graphics

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn
help wanted graphics

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This issue proposes adding 10-15 new generic regional leaders to the game to address a current lack of variety. The suggested implementation involves using portraits of local mayors from random towns, adhering to existing art standards and updating the `portraits/00_portraits.txt` file. The focus areas for these new leaders include South America, Africa, India, Australia, Oceania, Asia, and the Middle East, with bonus points for adding spies and generals.

Complexity: 2/5
good first issue graphics

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn

AI Summary: This issue proposes improving the AI for the Hezbollah in-game nation. The current AI is outdated and prevents the nation from effectively completing its objectives, leading to random actions. The goal is to optimize the AI to make Hezbollah a more challenging opponent for Israel.

Complexity: 3/5
good first issue

Millennium Dawn and it's codebase.

Python
#hoi4#millennium-dawn