Open Issues Need Help
View All on GitHub [Ongoing] Add new abilities about 3 hours ago
enhancement help wanted good first issue content
Turn-based card battler with timeline combat and 3×3 grid targeting — built with Phaser 3 and TypeScript
TypeScript
#browser-game#card-game#game-development#html5-game#indie-game#open-source#phaser3#tactics-game#turn-based#typescript#vitest#webpack
Build CharacterInfoScene: fighter profile & stats summary about 3 hours ago
enhancement good first issue screens
Turn-based card battler with timeline combat and 3×3 grid targeting — built with Phaser 3 and TypeScript
TypeScript
#browser-game#card-game#game-development#html5-game#indie-game#open-source#phaser3#tactics-game#turn-based#typescript#vitest#webpack
Build DeckScene: view the fighter's ability deck about 3 hours ago
enhancement good first issue screens
Turn-based card battler with timeline combat and 3×3 grid targeting — built with Phaser 3 and TypeScript
TypeScript
#browser-game#card-game#game-development#html5-game#indie-game#open-source#phaser3#tactics-game#turn-based#typescript#vitest#webpack
Remove hardcoded colors/fonts/magic numbers from scenes about 3 hours ago
help wanted good first issue architecture
Turn-based card battler with timeline combat and 3×3 grid targeting — built with Phaser 3 and TypeScript
TypeScript
#browser-game#card-game#game-development#html5-game#indie-game#open-source#phaser3#tactics-game#turn-based#typescript#vitest#webpack
Refactor resolveRound() into smaller steps about 3 hours ago
enhancement help wanted architecture
Turn-based card battler with timeline combat and 3×3 grid targeting — built with Phaser 3 and TypeScript
TypeScript
#browser-game#card-game#game-development#html5-game#indie-game#open-source#phaser3#tactics-game#turn-based#typescript#vitest#webpack