PubInv

PubInv/krake

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

12 good first / help-wanted issues · C++ · last activity Oct 13, 2026

9 stars 6 forks 9 watchers C++ GNU Affero General Public License v3.0
12 Open Issues Need Help Last updated: Oct 13, 2026

Open Issues Need Help

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enhancement help wanted
PubInv/krake
9

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

C++
PubInv/krake
9

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

C++
enhancement good first issue Spike
PubInv/krake
9

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

C++
documentation good first issue
PubInv/krake
9

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

C++
PubInv/krake
9

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

C++
good first issue
PubInv/krake
9

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

C++
help wanted
PubInv/krake
9

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

C++
PubInv/krake
9

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

C++
enhancement good first issue
PubInv/krake
9

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

C++
PubInv/krake
9

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

C++
PubInv/krake
9

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

C++
documentation enhancement good first issue
PubInv/krake
9

The Krake™ is a Wi-Fi–enabled server using an MQTT broker, which means it can be controlled remotely by other devices ("clients") via the internet. It can additionally be controlled by a nearby device via a wired connection using an RS-232 connector or an SPI connection.

C++