A toolset for Unity that improves and automates the workflow for porting Titanfall content to Unity

1 Open Issue Need Help Last updated: Jul 20, 2025

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AI Summary: Debug and resolve shader compilation errors in a Unity project related to exceeding the maximum number of samplers. This involves investigating the Titanfall 2-style shaders used in a toolset for porting Titanfall content to Unity, identifying the source of the excessive sampler usage, and implementing a solution to reduce sampler count without impacting shader functionality.

Complexity: 4/5
bug help wanted

A toolset for Unity that improves and automates the workflow for porting Titanfall content to Unity

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