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View All on GitHubAI Summary: Implement a basic camera system for a DirectX9 game, including a camera component, object, manager, and three basic camera types: following, fixed, and rail. This is part of a larger project inspired by games like Q.U.B.E., Refunct, and Minecraft.
AI Summary: Implement a basic player character with movement controls (WASD, Q, E) and a transform component within a DirectX9 game engine. This is a foundational step in a larger game development project inspired by Q.U.B.E., Refunct, and Minecraft.
AI Summary: Create a basic player object with movement capabilities and a first-person camera that follows the player within a DirectX9 game engine. This is a foundational task for a game project inspired by Q.U.B.E., Refunct, and Minecraft.