Open Issues Need Help
View All on GitHub Inverse prefab system about 2 months ago
AI Summary: Implement a reusable prefab system for a JRPG game that allows for efficient instantiation and updating of game assets, particularly focusing on Kanji cards with dynamic data loaded at runtime. The system should support parameterization of prefabs and batch updating of instances based on template changes.
Complexity:
4/5
new feature help wanted