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View All on GitHub If frontend can't reach backend, we enter an infinite loop and die about 2 months ago
AI Summary: Implement robust error handling for frontend-backend communication in the Lute streaming service. This involves adding mechanisms to gracefully handle situations where the frontend cannot reach the backend, preventing infinite loops and application crashes. The solution should involve proper stream management and error propagation, potentially incorporating timeouts and retry mechanisms.
Complexity:
4/5
bug good first issue
Lute is a self-hosted streaming service, with a focus on concurrent listening, implemented in Go.
Go