2 Open Issues Need Help Last updated: Jul 6, 2025

Open Issues Need Help

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AI Summary: Create a simple inventory system with three slots for weapons, and create test weapons to verify functionality.

Complexity: 3/5
enhancement good first issue
Health System 2 months ago

AI Summary: Implement a health system with hp and defense attributes for player and enemy characters. Damage calculation should be hp = hp - (damage - defense). A custom signal should be emitted when damage is taken. Player starts with 6 hp and 0 defense, while enemies have varying hp, defense values (at least 0 for base enemies, and >0 for bosses/elites).

Complexity: 3/5
enhancement good first issue