Open Issues Need Help
View All on GitHubAI Summary: The task is to debug why the ReferencePicker attribute in the Unity Editor Toolbox is not rendering correctly for serialized references within a class that inherits from UnityEngine.UI.Selectable. The goal is to find a solution that avoids creating a custom drawer if possible, and allows the ReferencePicker to function as expected when inheriting from Selectable, similar to its behavior when inheriting from MonoBehaviour.
Complexity:
4/5
help wanted
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
C#
#attributes#inspector#unity#unity-asset#unity-editor#unity3d#unity3d-editor