4 Open Issues Need Help Last updated: Feb 1, 2026

Open Issues Need Help

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AI Summary: This GitHub issue proposes refactoring the object declaration syntax for 'layouts' and 'elements' from a positional argument list to a single table with named keys. The goal is to improve readability and clarity when creating new objects by making the arguments self-documenting. This change will be applied to relevant constructor functions, with animation objects to be addressed separately later.

Complexity: 2/5
enhancement help wanted good first issue

A 3d UI framework for roblox games

Lua
expand on layouts about 2 months ago

AI Summary: This issue proposes expanding the available layout options beyond the current radial and list views. Potential new layouts include grid, autowrap list, and bezier/spline. Additionally, it suggests invalidating layouts when parameters break their structure, such as adding too many elements to a radial layout.

Complexity: 3/5
enhancement good first issue

A 3d UI framework for roblox games

Lua
Screen space containers about 2 months ago

AI Summary: This issue proposes the creation of 'screen space containers' to simplify the development of screen-based UIs (like HUDs) within a framework primarily focused on world UIs. These containers would abstract away complex logic like RunService updates and projection, and include features for z-sorting, screen-specific layouts, and safe zone scaling.

Complexity: 3/5
enhancement good first issue

A 3d UI framework for roblox games

Lua
UI scaling issue about 2 months ago

AI Summary: The user is reporting a UI scaling issue where the user interface appears significantly different across various devices, including an iPhone 7, Samsung Tab A, and PS4. The provided images illustrate these discrepancies, indicating a problem with how the UI adapts to different screen sizes and resolutions.

Complexity: 3/5
bug good first issue

A 3d UI framework for roblox games

Lua