🌌 cosmosEngine is a lightweight, modular 3D engine built from scratch with OpenGL — designed as a personal laboratory for real-time rendering, shaders, and simulation. From skyboxes and reflective surfaces to procedural geometry and scene control.

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🌌 cosmosEngine is a lightweight, modular 3D engine built from scratch with OpenGL — designed as a personal laboratory for real-time rendering, shaders, and simulation. From skyboxes and reflective surfaces to procedural geometry and scene control.

C++

🌌 cosmosEngine is a lightweight, modular 3D engine built from scratch with OpenGL — designed as a personal laboratory for real-time rendering, shaders, and simulation. From skyboxes and reflective surfaces to procedural geometry and scene control.

C++