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View All on GitHub Give builders and civilians distinct visual designs about 2 months ago
good first issue
djeada/Standard-of-Iron djeada/Standard-of-Iron A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.
Open project →
49
A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.
C++
Add optional resource-path resolution diagnostics about 2 months ago
good first issue
djeada/Standard-of-Iron djeada/Standard-of-Iron A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.
Open project →
49
A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.
C++
Complete the Linux desktop launcher metadata about 2 months ago
good first issue
djeada/Standard-of-Iron djeada/Standard-of-Iron A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.
Open project →
49
A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.
C++
Add `--list-campaign-missions` about 2 months ago
good first issue
djeada/Standard-of-Iron djeada/Standard-of-Iron A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.
Open project →
49
A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.
C++
Add a temporary `--language` override about 2 months ago
good first issue
djeada/Standard-of-Iron djeada/Standard-of-Iron A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.
Open project →
49
A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.
C++
Add a `--version` command-line option about 2 months ago
good first issue
djeada/Standard-of-Iron djeada/Standard-of-Iron A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.
Open project →
49
A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.
C++