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View All on GitHub [Core] 플레이어 이동 & 턴 시스템 구현 2 days ago
AI Summary: This GitHub issue outlines the implementation of core player movement and a turn-based system. It involves setting up the PlayerController, handling movement input with collision detection, and creating an initial TurnManager. The turn system will enforce a player turn followed by an enemy turn, with a rule allowing only one move per turn.
Complexity:
3/5
enhancement good first issue