erikholmesdev

erikholmesdev/Thrive-Game-Engine

Thrive is a lightweight C ++ game engine built for learning, experimentation and small-to-medium real time applications. It uses clean architecture and minimal abstraction when leveraging modern SFML.

2 good first / help-wanted issues · C++ · last activity Jul 2, 2026

2 Open Issues Need Help Last updated: Jul 2, 2026

Open Issues Need Help

View All on GitHub
Add GoogleTest 4 months ago
good first issue backlog design feature
erikholmesdev/Thrive-Game-Engine
1

Thrive is a lightweight C ++ game engine built for learning, experimentation and small-to-medium real time applications. It uses clean architecture and minimal abstraction when leveraging modern SFML.

C++
documentation good first issue backlog design engine (Backend) game (Client side)
erikholmesdev/Thrive-Game-Engine
1

Thrive is a lightweight C ++ game engine built for learning, experimentation and small-to-medium real time applications. It uses clean architecture and minimal abstraction when leveraging modern SFML.

C++