Open Issues Need Help
View All on GitHubAI Summary: This issue outlines the implementation of a block-building system, enabling players to construct temporary defensive structures against zombies during a dedicated 'BUILD' phase. Players will select, move, and place available blocks to create improvised barricades or bases that last only for the current round. The system emphasizes quick and intuitive construction.
AI Summary: This GitHub issue outlines the implementation of a "Humans vs Zombies" role system for a game. Players start each round as humans, but at the beginning of the attack phase, a select group becomes initial zombies. The core mechanic involves progressive infection: if a human is eliminated by a zombie, they transform into a zombie themselves, joining the attacking team.