3 Open Issues Need Help Last updated: Mar 12, 2026

Open Issues Need Help

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Software Development Game Development

AI Summary: This issue proposes implementing a block-building system for players in a game. Players will be able to select, move, and place blocks during a 'BUILD' phase to create temporary defensive structures. These structures will be removed at the end of each round, allowing for unique constructions in every game.

Complexity: 3/5
enhancement good first issue
Software Development Game Development

AI Summary: This issue describes the implementation of a round-based system for a game. The system should manage distinct phases: waiting for players, building a base, fighting off zombie attacks, determining the round's end, and resetting the map for the next round. The goal is to create a continuous game loop where players build, survive, and then prepare for the next cycle.

Complexity: 3/5
enhancement good first issue
Software Development Game Development

AI Summary: This issue describes the implementation of a "Humans vs. Zombies" game mode where players start as humans, and some are randomly selected as initial zombies at the start of the attack phase. Humans killed by zombies become zombies themselves, creating a progressive infection dynamic. The roles reset at the beginning of each new round.

Complexity: 3/5
enhancement good first issue