3 Open Issues Need Help Last updated: Mar 12, 2026

Open Issues Need Help

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AI Summary: This issue outlines the implementation of a block-building system, enabling players to construct temporary defensive structures against zombies during a dedicated 'BUILD' phase. Players will select, move, and place available blocks to create improvised barricades or bases that last only for the current round. The system emphasizes quick and intuitive construction.

Complexity: 3/5
enhancement good first issue

AI Summary: This GitHub issue outlines the implementation of a "Humans vs Zombies" role system for a game. Players start each round as humans, but at the beginning of the attack phase, a select group becomes initial zombies. The core mechanic involves progressive infection: if a human is eliminated by a zombie, they transform into a zombie themselves, joining the attacking team.

Complexity: 3/5
enhancement good first issue