A simple, lightweight library containing generic classes for your game-related statistics (like HP, money, etc.)

3 Open Issues Need Help Last updated: Feb 21, 2026

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AI Summary: This issue proposes a refactoring of the `Resource Stat` class. The `MaxValue` property, currently set via an object initializer, should be moved to the constructor because it's an essential parameter. This change will also simplify initialization by allowing `CurrentValue` to default to `MaxValue` when a new stat is created.

Complexity: 1/5
enhancement good first issue

A simple, lightweight library containing generic classes for your game-related statistics (like HP, money, etc.)

C#
enhancement good first issue

A simple, lightweight library containing generic classes for your game-related statistics (like HP, money, etc.)

C#
enhancement good first issue

A simple, lightweight library containing generic classes for your game-related statistics (like HP, money, etc.)

C#