gymmu-wfw-spiel-phaser-playground created by GitHub Classroom

1 Open Issue Need Help Last updated: Jun 25, 2025

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AI Summary: Debug and fix a level completion issue in a Phaser 3 game. The player is blocked by an invisible wall in Level 4, preventing completion. Investigate potential causes (invisible object or map size mismatch) and implement a solution, potentially recreating the level or adjusting map boundaries in Tiled.

Complexity: 3/5
bug help wanted

gymmu-wfw-spiel-phaser-playground created by GitHub Classroom

JavaScript