An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.

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6 Open Issues Need Help Last updated: Jul 4, 2026

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An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.

C++

An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.

C++

AI Summary: This GitHub issue reports a localization bug where the character Marcantonio in Adabat, during the night, speaks English despite the game's language being set to French. The problem occurs after accepting his mission. The reporter has provided clear steps to reproduce the bug and included footage.

Complexity: 2/5
help wanted validation needed

An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.

C++

AI Summary: The user reports that the rumble intensity in "Unleashed Recompiled" is significantly stronger compared to real Xbox 360 hardware. They observed that Xenia's default input mode provides rumble strength closer to the original console, and changing Xenia's input modes did not replicate the Recomp's strong rumble. This issue was tested in Windmill Isle Act 1 by performing various actions that trigger rumble.

Complexity: 3/5
help wanted

An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.

C++
help wanted question

An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.

C++
macOS Support 11 months ago
help wanted MacOS

An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.

C++