6 Open Issues Need Help Last updated: Aug 5, 2025

Open Issues Need Help

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Game Development Board Games
成るを作る 29 days ago

AI Summary: Implement a selectable promotion (成る/成らない) feature for pieces in a Shogi app. The user should be able to choose whether or not to promote a piece when it reaches the promotion zone.

Complexity: 3/5
good first issue

my shogi app

C#
Game Development Board Games
good first issue

my shogi app

C#
Game Development Board Games
good first issue

my shogi app

C#
Game Development Board Games
駒の初期配置 about 1 month ago
good first issue

my shogi app

C#
Game Development Board Games
駒を作る about 1 month ago

AI Summary: Create all 14 piece types for a Shogi (Japanese chess) app: 8 standard pieces, 6 promoted pieces, and a representation for no piece.

Complexity: 3/5
good first issue

my shogi app

C#
Game Development Board Games
ボードを作る about 1 month ago

AI Summary: Create a 9x9 board for a shogi (Japanese chess) application. This involves designing and implementing the visual representation of the board, likely using a grid-based layout.

Complexity: 2/5
good first issue

my shogi app

C#